South of Midnight preview: Stopped motion

As I sat down to play the 90-minute South of Midnight preview, I had one major question: Why does the framerate look like that? The trailers display a purposefully choppy animation style that’s meant to be reminiscent of stop-motion, but it wasn’t clear how this effect would be applied in the game’s cutscenes, combat and traversal moments. After playing the preview, I’m still unsure.

I should state my bias at the top: I am super primed to enjoy South of Midnight. I’ve been a fan of Compulsion Games since the studio debuted Contrast in 2013, and I eagerly followed

→ Continue reading at Engadget

Similar Articles

Advertisment

Most Popular