Game director Corinne Busche talks about the next entry in the RPG franchise.
One would think after spending a summer screaming about kissing bears in Baldur’s Gate or gods in Hades 2 that my primary concern for Dragon Age: The Veilguard — a game from a studio known for its robust character writing and romanceable companions — would be who I’m picking to smooch. But after three games spanning almost two decades, all I really wanted out of the
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